Cloudbase Prime's Nintendo Switch release date!

Cloudbase Prime is coming to Nintendo Switch May 7, 2020! This is so exciting that I would use marquee tags if they were still supported.

You may gaze upon the Nintendo eShop page now, if you wish. But it would be cool if y…

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JARPUG alpha 0.2 is out!

You can get JARPUG alpha 0.2 on itch.io now! It's certainly later than I'd planned.

While it's true that babies are hard, I also had another distraction: Cloudbase Prime is coming to the Nintendo Switch! I'll be focusing on that porting work for the immediate future, so JARPUG development w...

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Cloudbase Prime is coming to the Nintendo Switch!

Early 2020!

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July-August 2019 Devlog

GHOST HOLE

I spent a week on this. Oops.

TARDINESS

I was hoping to have the next release of JARPUG out by August! It's no longer August. Sorry about that! I was intentionally unambitious with that schedule, but it wasn't enough time. I forgot to p...

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June 2019 Devlog: BABIES AND SCOOTIN'

A slightly early new baby and an Early Access release. That was busy!

And then: the work of iterating on pitches to try and get JARPUG on the Oculus Quest. I was programming and artin' and all that, too. But it was a week or two or more of slide work taking up much of my work time, with several...

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JARPUG's Early Access Release is out!

JARPUG alpha 0.1 is on itch.io now!

There's also a free demo!

JARPUG is currently very cheap. It's Early Access and I plan on continuing to update it until it's Done, but I don't want to charge more than it's currently worth, either.

The current build is about half an hour...

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March-April 2019 Devlog: Still releasing in Spring!

Battles and story segments are nearing (early) release readiness! As is the rest of the game.

I've got a basic StoryEvent system working pretty well for conversations! StoryEvent is a simple chainable event that can be triggered by time, players, or whatever I need to set it off later. There wil...

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Jan-Feb 2019 Devlog

I'm trying to get a public demo of JARPUG out within the next few months. That means it's time to start making content! I've done a lot of art and level production pipeline work. It's fun and I'm feeling like I'm ready to go full speed on this thing. Hopefully that pans out.

The Great Indoors

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