How a Tiny Dev Can Make Enough Content for a JRPG

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JARPUG's not aiming to be huge. And I've obviously got an excellent composer making the music for the game. But the rest of this is still a lot for me to make. I'm programming, modeling, doing level design, sound design, writing scripts for this game, and... everything else. I've got years of experience in those things! And I've spent the previous years of JARPUG's development setting up systems to make this doable.

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Welcome to SUPERHELL

jarpug-thesebeautifuldogs Alpha 0.6 of JARPUG is out! And it's got a free demo! Please go try it! And maybe wishlist it on Steam if you're into that.

The main thing alpha 0.6 adds is SUPERHELL, which can be accessed at the end of both the current full game and demo.

SUPERHELL is a randomly generated dungeon with a powered up boss at the end. It adds a new layer of SUPER equipment and mutations to help you handle the tougher challenge and build a beautiful tower of hats.

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JARPUG alpha 0.5 is out now for Windows AND Meta Quest 2!

JARPUG alpha 0.5 is out now!

This update adds:

  • more story!
  • Pet Hell: new enemies, new friendlies, new puzzles!
  • a new playable character, Rex. He specializes in traps
  • battle combos let you combine any two character skills, sometimes stupidly
  • combo crystals for chargi...
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December Update

I've been wanting badly to get a new release out for feedback and some perspective. It's very close at this point, but I did add one more big thing that's caused delay.

Rex is the newly playable third character! He makes traps and hits things with a stop sign. Hit Puddle Trap with lightn...

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Boosting Battles: combos, pouncing, bombs and movement

I've been updating battles a lot.

Combos! Comboing Lil' J's lightning strike with Pug in her JARPUG stance results in STRIKE ROCKET.

Also: these videos span a good year of progress, and the UI changed a lot during that time! Hopefully for the better!

I've had the goal of dynamic m...

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Yes, JARPUG is coming to SteamVR
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The Road to Pet Hell

I've been meaning to post more short-form blog posts for a while, as I've not managed to post the longer dev logs I'm used to. It's time for some catchup, though! I've been working on Pet Hell for a while now. Here's a year or so of progress on that.

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Get ready for a lot of tweets.

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Cloudbase Prime's Nintendo Switch release date!

Cloudbase Prime is coming to Nintendo Switch May 7, 2020! This is so exciting that I would use marquee tags if they were still supported.

You may gaze upon the Nintendo eShop page now, if you wish. But it would be cool if you also went back there on May 7th.

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